Roblox is a creation platform where users make and play games. Think of it as YouTube but for games. You build your own games using Roblox Studio, and millions of people can play them. It's free to use, but they make money through Robux (their in-game currency).

What is the Main Purpose of Roblox?

Simple. Let users create games for other users.

Most games you play? Made by big companies with million-dollar budgets.

Roblox flips that. You create games. Your friends create games. That 12-year-old down the street creates games.

And some of these creators are making serious money. We're talking thousands of dollars a month from their user-created games.

The platform hosts over 40 million games. Everything from role-playing games to simulators to horror experiences.

How Do I Explain Roblox to Someone?

Here's how I explain what is Roblox to my parents:

"It's like if YouTube and Minecraft had a baby. Users create virtual items and games. Other users play them. Everyone hangs out together."

Or for tech people: "It's a user-generated content platform focused on gaming, with its own economy and creation tools."

The key? It's not just one game. It's millions of games made by the global community.

How Game Creation Works in Roblox Studio

Roblox Studio is where creators build magic.

You don't need coding skills to start. The platform gives users:

Tool

What It Does

Toolbox

Premade models and scripts you can drag and drop

Templates

Start with a racing game, obby, or role-playing game template

Plugins

Add extra features made by other creators

AI Tools

Generate 3D objects and textures (new in 2025)

The coding language is Lua. But honestly? You can create basic games without writing code.

I've seen 10-year-olds make better games than professional studios. Not joking.

The Money Side: How Much is $100 Dollars in Roblox?

Let me break down the Robux economy:

$100 gets you 10,000 Robux (with Premium membership)

What can you buy with that?

  • 10-20 premium avatar items
  • 100+ basic accessories
  • Access to paid games for months
  • Developer products in your favorite games

For Players:

  • Free to play games
  • Purchase Robux with real-world currency
  • Spend on avatar items, game passes, or premium experiences

For Creators:

  • Sell game passes (one-time in-game purchases)
  • Sell developer products (repeat purchases)
  • User-generated content items
  • Convert Robux back to real money through DevEx

Some creators make $100,000+ per month. But Roblox Corporation takes about 75% cut.

Platform Features: What Can Users Actually Do?

Forget marketing speak. Here's what millions of users do on Roblox:

  1. Play games - Horror, simulators, role-playing games, obbies
  2. Create games - Using Roblox Studio's tools
  3. Customize avatars - Where they get you to purchase items
  4. Chat with friends - Text or voice chat (age restrictions apply)
  5. Join private servers - Play with just your group

The platform runs on PC, mobile devices, Xbox, PlayStation. Anywhere you have internet.

Physics Engine and Building Tools

Roblox's physics engine simulates real physics. Gravity, collisions, momentum.

Smooth terrain lets creators build realistic worlds. Mountains, rivers, forests.

The 2025 update added new features for creators:

  • 3D mesh generation
  • AI texture creation
  • Collaborative building

Roblox Accounts and Age Restrictions

When you create Roblox accounts, age matters:

Age Group

What They Can Access

Under 9

Minimal content only

9-12

Mild content, restricted chat

13-16

Most games, text chat

17+

Everything after completing ID verification

Users under the age of 13 face heavy restrictions. No voice chat. Limited messaging. Filtered content.

Is Roblox Safe for Your Child? (The Real Answer)

Parents ask this constantly.

Short answer: It depends on your child and your involvement.

The Good: Built-in Safety Features

Parental controls in Roblox are actually decent:

  • Control your child's account remotely
  • Set how much time they can play
  • Limit in-game purchases
  • Monitor friends lists
  • Restrict chat features

The platform filters inappropriate content. Blocks personal info sharing. Has report systems.

The Bad: What Actually Happens

But here's reality.

Kids find workarounds. Chat filters miss things. Predators exist on every platform with millions of users.

Major safety concerns:

  • Sexual content in "roleplay" games
  • Scam games stealing Robux
  • Other players trying to groom children
  • Extremist groups recruiting

Turkey banned Roblox in 2024 over child safety.

Content Labels and Maturity Ratings

Roblox uses content labels now:

Rating

Description

Reality Check

Minimal

Safe for all ages

Still has occasional mild violence

Mild

Light realistic blood allowed

Some games push boundaries

Moderate

Moderate violence, moderate fear

Where things get questionable

Restricted

Strong violence, romantic themes, strong language

Not for kids

Problem? User-generated content breaks every system. A "Mild" game can turn dark when players start chatting.

My Advice for Parents

  1. Set up parental controls immediately
  2. Play games with your child - See what they're playing
  3. Check their friends list regularly
  4. Talk about online safety
  5. Set spending limits on purchasing Robux

Don't let your child access Roblox unsupervised if they're under 13.

Popular Games on Roblox (And Why Kids Love Them)

The platform has every genre imaginable. Here are the popular games dominating:

Adopt Me! - Role-playing game where you raise pets. Sounds innocent. Gets intense.

Brookhaven - Life simulation. Players create stories. Sometimes inappropriate ones.

Doors - Horror game with moderate fear elements. Jump scares everywhere.

Blox Fruits - Fighting game with repeated mild violence. Based on anime.

Pet Simulator X - Gambling mechanics disguised as pet collecting.

New games launch daily. The algorithm pushes whatever keeps users playing longest.

The History: Who Made Roblox?

Who made Roblox? David Baszucki and Erik Cassel started this platform back in 2004.

The Interactive Physics Beginning

Baszucki's first company made educational software in 1989. Kids used it to build catapults instead of learning physics.

That's when he realized: People want to create, not just consume.

DynaBlocks Era (2004-2005)

The platform started as DynaBlocks. Ugly name. Uglier graphics.

Beta testers did something unexpected. They collaborated. Built things together. Created experiences nobody predicted.

Changed the name to Roblox in 2005.

Official Launch Nobody Noticed (2006)

September 1, 2006. Roblox officially launches.

Maybe 100 users cared.

They made a crazy decision in 2008: Stop making games. Let users create everything.

Slow Growth (2006-2019)

For 14 years, Roblox grew slowly. Added features:

  • Mobile app support
  • Xbox compatibility
  • Better creation tools
  • Payment systems for creators

By 2019, still smaller than Minecraft.

COVID Explosion (2020-2022)

Then pandemic hit.

Parents needed something for kids to do. Roblox was free. Had millions of games.

User count exploded. They went public in 2021. Valued at $38 billion.

Current State (2025)

Today: 85.3 million daily active users. Half of American children under 16 play monthly.

Creators earned over $1 billion total through the platform.

Community and Culture

The Roblox community is wild.

Virtual Events

Bloxy Awards - Like Oscars for Roblox games. 600,000 viewers in 2020.

Virtual concerts - Lil Nas X performed. 33 million visits.

Birthday parties - Parents rent private servers. Kids celebrate with avatars.

The Underground

Then there's stuff Roblox doesn't advertise:

  • Dating games (supposedly banned)
  • Political roleplay servers
  • Virtual protests (BLM had huge presence)
  • Religious services
  • Black market for limited items

During COVID, people held graduations in Roblox. Built memorial worlds. Created support groups.

Monetization: How Everyone Makes Money

For Roblox Corporation

They take cuts from everything:

  • 30% from Robux purchases
  • 75% from creator earnings
  • Premium memberships ($5-20/month)

For Creators

Ways creators earn:

  • Game passes (pay once for perks)
  • Developer products (consumables)
  • Virtual items in the avatar shop
  • Private server fees

Top creators make millions. Average creator? Makes nothing.

For Players

Most players spend on:

  • Avatar items (clothes, accessories)
  • In-game currency for specific games
  • Access passes to exclusive areas
  • Private servers with friends

The Dark Side Nobody Talks About

Exploitation Economy

Roblox sells the dream: "Create games, make money!"

Reality? 99% of creators earn less than minimum wage.

Kids work hundreds of hours. Make games worth millions to Roblox. Get paid pennies.

Addictive Design

Every popular game uses psychological tricks:

  • Daily rewards (miss a day, lose progress)
  • Limited-time items (FOMO)
  • Pay-to-win mechanics
  • Social pressure to spend

Moderation Failures

With millions of users and games, moderation is impossible.

I've seen:

  • Nazi roleplay games
  • Sexual content in "kids" games
  • Scam games stealing accounts
  • Bullying campaigns against children

Report systems exist. They don't work fast enough.

My 300IQ Take on Roblox

Here's what everyone misses about what is Roblox.

It's not competing with other games. It's competing with YouTube, TikTok, and social media.

Think about it:

  • User-generated content
  • Algorithm-based discovery
  • Creator economy
  • Social features

Roblox wrapped social media in a game engine. Genius.

But here's my prediction: Government regulation is coming. The child safety issues are too big to ignore.

Either Roblox cleans up, or they get broken up like big tech.

Quick Reality Check for Parents

Good:

  • Encourages creativity
  • Some kids learn coding
  • Can play with friends safely (with proper settings)
  • Free to start

Bad:

  • Safety concerns are real
  • Most creators make nothing
  • Quality varies wildly
  • Designed to extract money from children

Weird:

  • Virtual fashion shows worth thousands
  • Corporate brands targeting 8-year-olds
  • Dating games that "don't exist"
  • Kids working as unpaid game developers

Bottom LineĀ 

Roblox is a platform where users create and play games together. It's part game engine, part social network, part child labor exploitation scheme.

Your child probably loves it. You might hate it.

With 85 million daily users creating content, it's not disappearing. But it needs serious reform.

My advice? If your child wants to play:

  1. Set up parental controls first
  2. Play some games yourself
  3. Have regular conversations about what they're doing
  4. Set strict limits on purchasing Robux
  5. Monitor their friends and messages

The platform can be fun and educational. Or it can be a nightmare.

The difference? How much attention parents pay.